All events will have an Experience Needed and Complexity rating. While they are usually pretty self explanatory, below are the full descriptions
Experience Needed
- None : No Experience Required, Rules will be taught as needed.
- Some : Understand the basics, Mentors will be available for help
- Comfortable : Well versed in the rules, Mentors may not be available for help
- Experienced : Know the game well enough to mentor other players
Ship Complexity
- Low: These ships are very small (SI 10 and smaller), usually only have one or two types of defenses, and die quickly.
- Medium: These ships are larger (SI 6 to SI 22), may have two or more types of defenses per ship, and different factions may have different types of defenses.
- High: These are either larger ships (SI 15 to SI 28), or the ships were designed to be challenging to fly with complex weapons or oddball firing arcs,
Low | Medium | High | |
None | |||
Some | |||
Comfortable | |||
Experienced |
Key
- Green : Should be a positive experience.
- Yellow : Should be mostly a positive experience, but expect some levels of frustration due to lack of experience either with the rules or the design of a particular ship.
- Orange : Will be a challenging experience and will require patience by all players.
- Red : Definitely not recommended as player will likely experience lots of frustration due to the complexity of the ships.